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BickerySebastian

65 Game Reviews

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It still gets 0 stars because of the fact that jumpscares can be turned off. Again, to turn off jumpscares is like turning off the blood, gore, and brutality in Mortal Kombat.
I mean, the graphics are arguably better, but that's offset by the awful music that's just played by ONLY a sine wave and that's it.
The game is at least easy enough to beat, but what's the point of having Nightmore Mode being in the menu if it's just a "Coming soon" thing? This is like you order a sandwich, but the sandwich lacks the bread.

AmethystDev responds:

Bro did you try to turn off jumpscares

Turn off jumpscares?
That's an odd way of saying "Vote 0 on this game plz"!
Jokes aside, this is the biggest cardinal sin you can make in FNAF clones/fan games. Because what's the point of turning off the very thing that serves as a stylish way of saying "you fucked up, here's a game over." in the very games known for it?
It's a broken game that doesn't make sense BECAUSE you get sent straight to the title screen regardless if you turned off jumpscares with no option to start the game again.

AmethystDev responds:

I am sorry this was posted on scratch first like 2 years ago and I wanted to put it here so people could play this first before the 2nd game comes out and scratch requires it that they are off to start

EDIT: also in GTAG 2 it jumpscares you when you turn them off and then it turns them back on

Despite it claims to be inspired by Pizza Tower, it plays more like a 2D Super Mario Galaxy.
Music is awful, the graphics aren't horrible but they don't have any life into them, the controls are fine, and that's it really.

The warning screen is a LIE.
Yeah, I get that slapping is considered violence, but when there's violence as in like blood coming from beating them up, it would warrant a T rating for some violence.
Despite what the description says, no, you don't watch videos, play minigames, and that stuff. Arcade mode is just "hold S = slap += 1." and tapping manually doesn't score you a slap. The animations is so lackluster because you don't feel much when you do it. Not a scratch, nada. There's no reward for slapping aside from a character just tilting to the left.

Michael-13 responds:

Why not?

A decent shooter, though the enemy variety is very lacking because only A to D fights you. Missed opportunity for A to be a rocket that can explode on impact. B is just a slower version of C, and D goes within a straight line, stops, then goes again. More enemies could be fun, but unless you have a good grasp on programming, these ideas can go to ruin by bad execution, like X being the enemy that zips across the screen diagonally, or Z striking R in a Z-line. L could shoot back or U could deflect bullets.

Pwerrr responds:

Honestly, these are great ideas.
Maybe I might come back to this project someday, thanks for the feedback!

It's a decent pong game. But one problem.
The controls.
Why the fuck is there an acceleration tied to your movements. It's awful because you can't do quick movements on the keyboard so either you lose because you can't reach the ball as fast as you can where you NEED to get over there and bounce back.
Also, farting is broken. You can pretty much spam on space and it can result the ball becoming too fast where it might either not score or it does score but you get the point or the opponent gets it. I thought farting works like much like a bigger paddle that results in a faster ball, but eh, whatever. If anything, farting just works like a power meter, but I'm not sure if this is intentional or not.

DrunkGecko responds:

lol farting

AbortedKitten responds:

no idea, never played a pong game before, just "block-breakers" and those control
awful; and the farting buff thing idon't know either just for randoms because farts are
funny (fun fact: all the farts are real recordings, from my A$$)

This is probably the only spam game that gets 5 stars from me.

The controls make it ABYSMAL to play the game.
First of all, rolling the dice. I HATE it. In some games where you need to roll say on a ball, you control the ball's speed by standing on one side and such. In this game, it's horrible. You can barely control how far the dice needs to go, either causing you to be stranded by spikes, falling into the spikes, OR be able to pass the level. Pushing the dice to give it some speed is awful because it's often either you push it too much so you can't jump on it or too little so you might fall off and die or gain speed by standing on it's very edge. It doesn't help that the die are small enough to make this issue be more apparent, and no, you can't use the ball like a platform to carry you, meaning you either have to HOLD either LEFT or RIGHT or DIE.
Second of all, the controls. Why do I need to use the down key when I'm using either the WASD keys OR the arrow keys so I can propel myself with a die? Why not just map the thing to "When the player presses Space mid-air, and after the first jump, do the dice jump" to the SPACE key instead of having TWO buttons to do basically the ONE thing that every platformer I've played, like Drawn to Life: The Second Chapter, has already done before? And I don't wanna even imagine HOW to do a dash because if it has to revolve around the dices and it's some other unnecessary button combinations, I'm dropping the game completely.

J4cko16 responds:

I’m sorry you didn’t enjoy 5 dice. I will take somethings you said into account. I don’t think you were playing the game as intended however. You don’t need to use “S” or down to do a dice jump all you have to do is hold the jump key while placing a dice. Pressing S is to put a dice under you but not to dice jump. I’m surprised you made it so far without doing the jump right, I could never lol. And don’t worry I made the dash mechanic easy to grasp too. I have been trying to fix the dice rolling for ages and just can’t.

A relatively simple game, the art is good enough, and I did beat the game.

...How come I don't have the Level 3 Medal unlocked?

SkilledFella responds:

Unlocking the Level 3 Medal for you.

EDIT: Oh, I have realized that I have to play a level again to get Level 3 Medal, you need to beat 3rd level, if it doesn't work, restart then.

It's a shoot 'em up game, which works okay and barely has any bugs, but I'm not scoring higher because:
1. Barely any of the graphics is original. But at least it's excusable since there's only one guy making this, so I can't really blame them, not to mention that the blood graphics are just REALLY lazy, as there's just a pool of blood and blood coming out of the eye sockets, which I can get the pool, but why the eye sockets if I didn't shoot them directly by eye level? At least a blood splatter would be good enough.
2. The audio. It's not the worst thing, but why is the main music when you're playing this game only playing heavily on the right ear? Every time a Mario dies, it's always the same scream just pitched higher or lower. It's not bad, but why not go further by having MORE different screams?
3. The controls. I swear to God, if nobody on this planet can allow me to freely move within any axis the game gives me, it's plain AWFUL. If you're holding any key that goes horizontally, you can't move vertically and this works vice versa. What is this, a NES game? Also firing in this game is a semi-automatic, meaning you can't hold Z to fire. This isn't really a bad thing, because if Evil Skeleton is what I assume is holding a pistol, then why would I expect to hold Z to fire? But I don't know, the gun is barely visible and and you can't tell what model is it supposed to be aside from it being a pistol.

Old dog trying to learn new tricks.

Doing your mom.

Mikado, Japan

Joined on 7/3/20

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